AI Insights · Timothy · April 2024
Top 5 Pixel Games on Android in Europe Q1 2024
Discover the performance trends of the top 5 Pixel Games on Android in Europe for the first quarter of 2024, with detailed insights on weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 Pixel Games on Android in Europe showcased diverse performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics.
Galaxy Attack: Shooting Game, published by 1SOFT, experienced significant fluctuations in weekly revenue, peaking at approximately $40.6K in the final week of March. Its weekly downloads started strong at around 104K but dipped to a low of 34K in mid-February before recovering to 53K by the end of March. Active users saw a decline from 721K at the start of January to 510K by the end of March.
Galaxiga Arcade Shooting Game, also by 1SOFT, saw weekly revenue peaking at $23K in the first week of January, followed by a decline to $14K by the end of March. Weekly downloads showed a downward trend from 93K initially to 56K by late March. Active users remained relatively stable, fluctuating between 299K and 257K throughout the quarter.
Slayer Legend : Idle RPG from GEAR2 displayed a peak in weekly revenue at $22.8K in the last week of January, with a subsequent decline to $15.4K by the end of March. Weekly downloads had a notable peak at 27K at the end of January but dropped to around 3.6K by late March. Active users showed an initial increase, peaking at 113K in late January, followed by fluctuations and a decline to 84K by the end of March.
Pixel Heroes: Tales of Emond by HaoPlay Limited, despite being a newcomer, achieved impressive results with weekly revenue soaring to $102K by the end of March. Weekly downloads started at 39K and decreased to 24K. Active users grew from 29K to 45K within the same period.
Candy Chat - Live video chat by Candy Chat Group showed steady weekly revenue growth, peaking at $13.9K in early March. Weekly downloads remained relatively stable, starting at 3.4K and ending at 2.4K. Active users saw a slight increase from 11.7K to 12.3K over the quarter.
For more detailed insights and data, visit Sensor Tower.